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3ds Max 2015


3ds Max 2015 delivers powerful new tools that provide you with an intuitive WYSIWYG experience in the viewport, smarter modeling tools that help speed up the creation process, and Python scripting to make 3ds Max your own. 

Quad Chamfer
Modelers can use the new Chamfer modifier to create quadrilateral-based
chamfered or beveled edges between two surfaces. This can help eliminate
pinching, and produces better results when used in conjunction with the
TurboSmooth modifier. Quad-based chamfering is also newly available in the
Editable Poly object.
 
Point Cloud
The Point Cloud feature lets you create precise, three-dimensional models
from real-world references by importing large datasets captured from reality
as point clouds. 3D modelers can view point clouds in true color in the
viewports, interactively adjust the extent of the cloud displayed, and create
new geometry in context by snapping to point-cloud vertices.

New FXShader

New Iray features, render to elements and enhanced speeds. 


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